consolelog.tools

CSS Easing Generator

Craft cubic-bezier and steps() timing functions on a draggable curve editor with a live motion preview — 26 ready-made easings, overshoot support, and a linear comparison. Export the value, CSS, SCSS, Tailwind, or JS (Framer Motion).

About this ToolHow it works, benefits & use cases

Timing functions decide whether an animation feels mechanical or alive, and this editor lets you shape them by hand. Drag the two control-point handles to sculpt a cubic-bezier() curve — pull a handle above the top edge or below the bottom for an overshoot "back" effect, since the graph spans y from -0.75 to 1.75 so those curves stay fully visible. A linear reference line and a replaying ball preview let you feel your easing against a neutral baseline, with a speed slider to slow it down or speed it up. Twenty-six named presets (ease, the sine/quad/cubic/quart/expo/circ/back families) load with a click, and a Steps mode builds discrete step() functions with adjustable step count and jump term for sprite-sheet or typewriter motion. Export the bare value, CSS, SCSS, a Tailwind utility, or a JS array ready for Framer Motion.

How to Use

  1. 1Choose a Type: "Cubic bezier" for a smooth draggable curve, or "Steps" for discrete jumps.
  2. 2In cubic-bezier mode, drag the two handles on the curve editor — or nudge them with arrow keys — and read the x1/y1/x2/y2 fields below.
  3. 3Click a preset (ease-out, in-out-cubic, out-back, and so on) to load a ready-made curve.
  4. 4Watch the ball replay your easing against the faint linear reference, and adjust the Speed slider to taste.
  5. 5For Steps mode, set the step count and pick a jump term (jump-end, jump-start, jump-none, jump-both, start, end).
  6. 6Select an Output format — Value, CSS, SCSS, Tailwind, or JS — and copy, download, or share it.

Key Benefits

  • Draggable cubic-bezier handles with keyboard nudging for precise tuning
  • Overshoot ("back") support — the graph extends past 0–1 so those curves stay visible
  • Live motion preview that replays your easing against a linear reference
  • 26 named presets across the sine, quad, cubic, quart, expo, circ, and back families
  • Steps mode with adjustable count and all six jump terms for sprite/typewriter motion
  • JS export includes the Framer Motion bezier array
  • Exports the raw value, CSS, SCSS, or a Tailwind utility, all shareable via URL

Common Use Cases

  • Designing a snappy entrance animation for a modal or toast
  • Adding a bouncy overshoot to a button press or card flip
  • Building a typewriter or sprite-sheet animation with steps()
  • Copying an easing into Framer Motion via the JS array export
  • Comparing how different easing families feel before committing to one

your easing vs. linear

Speed1.2s
cubic-bezier(0.34, 1.56, 0.64, 1)

Type

Parameters

Presets

Copy, download, share, or pipe to another tool

cubic-bezier(0.34, 1.56, 0.64, 1)

Drag the curve, feel the motion

Drag the two handles to shape a cubic-bezier()— pull them past the top or bottom edge for an overshoot (“back”) effect. The ball below replays your easing against a faint linear reference so you can feel the difference. Switch to steps() for sprite-sheet or typewriter motion. The JS export includes the Framer Motion array.

Was this tool helpful?

Share Your Experience

Help others discover this tool!

Related tools